We’ve tried to balance games with and without ray tracing effects, but most modern AAA games include ray tracing effects and are compatible with modern GPUs. should be able to handle it just fine (good luck to AMD with the next RDNA 4 card).
For the 5090, all tests were run at 4K. If you’re not interested in running your games at 4K, the 5090 is probably overkill, even if you need ultra-high frame rates at 1440p or some type of ultrawide monitor. When performing upscaling tests, use the latest DLSS version available for Nvidia cards, the latest FSR version available for AMD cards, and the latest XeSS version available for Intel cards (not relevant here; ). “Quality” settings (4K, equivalent to the actual rendered version 1440p).
Rendering performance: significantly faster and consumes significantly less power
Before we talk about frame generation and “fake frames”, let’s simply compare the 5090’s rendering performance.
This card has four main advantages over the 4090. An updated Blackwell GPU architecture, an approximately 33% increase in CUDA core count, an upgrade from GDDR6X to GDDR7, and a move from a 384-bit memory bus to a 512-bit memory bus. -Bitbus. RAM will also increase from 24 GB to 32 GB, but gaming generally hasn’t hit the 24 GB limit yet, so if you’re solely focused on gaming, the increased capacity alone will give you a big performance boost. Nothing will change.
And for those who prioritize performance above all else, the 5090 is important. NVIDIA didn’t improve upon the 4090 when it developed the mid-generation Super last year, so this is the first consumer graphics card from any company to be faster than the 4090. Refresh for 4080, 4070 Ti, and 4070.
When comparing games rendered natively at 4K, the 5090 was 17% to 40% faster than the 4090, with most of the games we tested falling in the low to high 30% range. This is definitely a large increase, roughly comparable to the increase in the number of CUDA cores. Tests run with DLSS enabled (both upscaling only and running frame generation in 2x mode) improved by about the same amount.